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Old Dec 07, 2008, 09:16 AM // 09:16   #1
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Exclamation Please fix Factions regular Armors!

Houston, we have a problem.

Monstrous claws are used in 8 types of armor. 6 of them are prestige armors, and the price of the claws reflects that. As a result, bog-standard Rit Seitung armor costs, as of the timestamp of this post, just under 40k (32k for claws, 2k leather 5k crafting cost)! Necro Canthan non-prestige armor has the same problem to a lesser extent. 7k for claws + 9k for fangs.

Again. this is non-elite, non-prestige armor we're talking about. Can we get this looked at and maybe changed to something not completely insane?
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Old Dec 07, 2008, 09:59 AM // 09:59   #2
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hmm i never had any problems with em
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Old Dec 07, 2008, 10:11 AM // 10:11   #3
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I'd say the price of claws reflects the fact that they are only really available as random drops (not able to be farmed or salvaged), not that they are used in elite armors. I'd say more than 6 elite Warrior armors use steel, and they're only 200-300 gold each.

Maybe increase claw/fang drops to compensate?
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Old Dec 07, 2008, 10:32 AM // 10:32   #4
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As long as we have multiple options, and each class having a comparably cheap option, I am fine with it.

/not signed
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Old Dec 07, 2008, 01:01 PM // 13:01   #5
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iono Upier, we do have cheap options but it still stinks that we need to buy a very rare material just to craft that stupid NON-prestige armor. I'd /sign this still. We do have alot of other options, but meh.
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Old Dec 07, 2008, 05:09 PM // 17:09   #6
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Quote:
Originally Posted by Marty Silverblade View Post
I'd say the price of claws reflects the fact that they are only really available as random drops (not able to be farmed or salvaged), not that they are used in elite armors. I'd say more than 6 elite Warrior armors use steel, and they're only 200-300 gold each.

Maybe increase claw/fang drops to compensate?
Thing is the warrior elite armors are old school. Claws get new popularity with the EotN prestige stuff, at my guess.

I don't think making the claws/fangs more common is the right call though. That effects more than just the problem at hand. Smartest thingto do would just be to replace the claws with something else on the non-elite armors.
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Old Dec 07, 2008, 05:32 PM // 17:32   #7
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Quote:
Originally Posted by Targren View Post
Thing is the warrior elite armors are old school. Claws get new popularity with the EotN prestige stuff, at my guess.

Smartest thingto do would just be to replace the claws with something else on the non-elite armors.
I totally agree with this. They should change it out to a cheaper material.
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Old Dec 07, 2008, 06:13 PM // 18:13   #8
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I'd agree to change it somehow. Seems spendy for normal armor.
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Old Dec 07, 2008, 06:27 PM // 18:27   #9
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We need more Clay Bricks.
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Old Dec 07, 2008, 06:59 PM // 18:59   #10
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Just change it in some way. Maybe make the materials drop much more often. Especially with the monster claws. Come on, monsters, monster claws. Makes sense, right?
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Old Dec 07, 2008, 08:15 PM // 20:15   #11
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/signed. Increasing the drop would be a neat solution.
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Old Dec 07, 2008, 08:36 PM // 20:36   #12
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why would you but those armors anywayssssssssssssss
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Old Dec 08, 2008, 01:13 AM // 01:13   #13
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I agree that this is a problem. Claws are not easily salvaged (even though they can be) where as steel and leather and silk are all easily and readily salvaged from drops. It seems excessive to require a material so (relatively) hard and expensive to get a part of 1k armour.
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Old Dec 08, 2008, 01:40 AM // 01:40   #14
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/signed

FFS I bought my necro armor without looking at alternatives(the armor did look the best to me out of the ones available in Kaineng). Then I checked the requirements for the other armors and cried to myself in a corner. Seriously that's just ridiculous...I understand if Monk and Necro elite tattoos armors have amazingly high amounts of Parchment involved, but the key word is ELITE.
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Old Dec 08, 2008, 08:54 AM // 08:54   #15
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spent 20k for the mats on 1,5k rit armor

so yeh - /signed for more resonable mats for the armor or incresed drop of the same
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Old Dec 08, 2008, 12:51 PM // 12:51   #16
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Monstrous stuff drops as hell from afflicted on HM so no I do not think those armors need any fixing.
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Old Dec 08, 2008, 02:40 PM // 14:40   #17
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Quote:
Originally Posted by credit View Post
why would you put it those armors anyway
...and why would you need Ectoplasm in fow armour? :P (Possible answer)

Lowering the quantity required is probably the better option imo. I'd agree that something should be done, at least.

Last edited by BlueNovember; Dec 08, 2008 at 02:42 PM // 14:42..
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Old Dec 08, 2008, 04:44 PM // 16:44   #18
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Quote:
Originally Posted by Shasgaliel View Post
Monstrous stuff drops as hell from afflicted on HM so no I do not think those armors need any fixing.
Why should you have to farm in hard mode to get REGULAR max armor?
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Old Dec 08, 2008, 09:05 PM // 21:05   #19
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/signed, good argument. Don't need it myself, but still I agree.
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Old Dec 08, 2008, 09:11 PM // 21:11   #20
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supply and demand. farm the money or get another type of armor. if you want it bad enough, u will raise the money. if u don't want to farm the money, then u must not want it enough. those armors are completely optional and u do not have to have them, therefore the prices do not have to be low.
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